更新时间:2021-07-14 10:19:57
封面
版权页
Credits
About the Authors
About the Reviewers
www.PacktPub.com
eBooks discount offers and more
Preface
What this book covers
What you need for this book
Who this book is for
Conventions
Reader feedback
Customer support
Chapter 1. Getting Started with Xamarin
Take off
Xamarin Studio
Mobile Development Software Development Lifecycle
Summary
Chapter 2. Sharing Code between Platforms
Shared Project
Portable Class Library
MVVM pattern a quick overview of theory
MVVM pattern example – split the bill
Chapter 3. Exploring the UI Controls
The user's point of view
Xamarin.Forms
Rendering Model
The Application class
Pages
Layouts
Views
Cells
Chapter 4. Data – the Monkeys Catalog
Mobile architectural pattern
Inside the layers
The Monkeys catalog
Chapter 5. Cloud and Async Communication
Communication
Example project - Xamarin Fast Food
Services
Example project Weather
Ideas
Chapter 6. Custom Renderers
Rendering model
App linking example
Chapter 7. Monkey Puzzle Game – Processing Images
Monkey Puzzle Game
Chapter 8. The People Around Me Application
What is People Around Me doing?
Creating the project
Chapter 9. Testing – Spot the bugs
Debugging a Xamarin project
Xamarin Profiler
The Xamarin.UITest framework
Chapter 10. Publishing to the Market
What is store?
Publishing to the Apple App Store
Publishing to the Google Play Store
Publishing to the Windows Store