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Unity Game Optimization

Dr. Davide Aversa Chris Dickinson

计算机网络/编程语言与程序设计· 11.9万字

更新时间:2021-06-24 12:13:56

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Unityenginecomeswithagreatsetoffeaturestohelpyoubuildhigh-performancegames.ThisUnitybookisyourguidetooptimizingvariousaspectsofyourgamedevelopment,fromgamecharactersandscripts,rightthroughtoanimations.You’llexploretechniquesforwritingbettergamescriptsandlearnhowtooptimizeagameusingUnitytechnologiessuchasECSandtheBurstcompiler.Thebookwillalsohelpyoumanagethird-partytoolingusedwiththeUnityecosystem.You’llalsofocusontheproblemsintheperformanceoflargegamesandvirtualreality(VR)projectsinUnity,gaininginsightsintodetectingperformanceissuesandperformingrootcauseanalysis.Asyouprogress,you’lldiscoverbestpracticesforyourUnityC#scriptcodeandgettogripswithusagepatterns.Later,you’llbeabletooptimizeaudioresourcesandtexturefiles,alongwitheffectivelystoringandusingresourcefiles.You’llthendelveintotheRenderingPipelineandlearnhowtoidentifyperformanceproblemsinthepipeline.Inadditiontothis,you’lllearnhowtooptimizethememoryandprocessingunitofUnity.Finally,you’llcovertipsandtricksusedbyUnityprofessionalstoimprovetheprojectworkflow.Bytheendofthisbook,you’llhavedevelopedtheskillsyouneedtobuildinteractivegamesusingUnityanditscomponents.
品牌:中图公司
上架时间:2019-11-29 00:00:00
出版社:Packt Publishing
本书数字版权由中图公司提供,并由其授权上海阅文信息技术有限公司制作发行
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