jMonkeyEngine 3.0 Beginner’s Guide
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jMonkeyEngine SDK at your service

The jMonkeyEngine SDK is your graphical user interface for the jMonkeyEngine library. The jMonkey team devised this integrated development environment (IDE) especially for 3D game development with Java. The jMonkeyEngine SDK assists you from start to end, whether you write code, integrate game assets, lay out scenes, or deploy the finished application.

Creating your Java game projects with jMonkeyEngine SDK has the added value that they are already preconfigured:

  • The jMonkeyEngine JAR files and native libraries are on the classpath
  • Javadoc popups and code completion for jMonkeyEngine methods are set up in the source editor
  • The provided Ant build script is ready to build, run, and deploy your application

At the same time, there is nothing proprietary about the projects that the SDK creates: you are looking at standard Java SE projects. The SDK's clean, build, and run actions are automated using standard Ant build scripts. The Apache Ant build tool is already included when you install the SDK.

Tip

Did you know?

jMonkeyEngine SDK is built on top of the NetBeans Platform. This means that you can install all kinds of NetBeans IDE plugins. The NetBeans plugins prepackaged in the jMonkeyEngine SDK include version control tools and a Java debugger. Open the jMonkeyEngine SDK and choose Tools | Plugins from the menu, then click on Available Plugins to browse and install other cool add-ons for free, such as a Java profiler.